Alexander Ryzhov
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Hi, i make games. Check out my studio:
slimebones.com
, we also do contracting work.
Posts
Mar 25, 2025
Overthinking
Mar 24, 2025
Endless opportunities
Mar 23, 2025
Standards
Mar 22, 2025
Things that give energy
Mar 21, 2025
Exercising
Mar 20, 2025
No dissapointment, no discouragement, if you failed - start again
Mar 19, 2025
Investing money in productive theories
Mar 18, 2025
It's not lack of skill, it's lack of motivation
Mar 17, 2025
Obstacle is the way
Mar 16, 2025
Choice
Mar 15, 2025
Character
Mar 14, 2025
Humble Life
Mar 13, 2025
JS deployment is a mess
Mar 12, 2025
Hypocrisy
Mar 11, 2025
Detoxication Tools
Mar 10, 2025
Game Immersion
Mar 9, 2025
Graduated Stimulation
Mar 8, 2025
Changes
Mar 7, 2025
Troubled Mind
Mar 6, 2025
Gladiators and Watchers
Mar 5, 2025
Meme Alerts
Mar 4, 2025
Init/Deinit Pattern
Mar 3, 2025
Task management
Mar 2, 2025
Fall of Docker
Mar 1, 2025
Questions to ask while playing games
Feb 28, 2025
Second Month
Feb 27, 2025
Study Hard By Setting Right Environment
Feb 26, 2025
90% of everything is crud
Feb 25, 2025
Stop trying to understand
Feb 24, 2025
Postpone Hard Decisions
Feb 23, 2025
Dota 2 Improvements
Feb 22, 2025
Empty work
Feb 21, 2025
Regular journaling helps to slow time
Feb 20, 2025
Dreams
Feb 19, 2025
Good search system allows to find everything under 2 minutes
Feb 18, 2025
Don't blame, keep going
Feb 17, 2025
High risk tolerance
Feb 16, 2025
Imposter syndrome
Feb 15, 2025
When you're in the work flow, externals don't matter anymore
Feb 14, 2025
Consistency
Feb 13, 2025
You start with making bad stuff
Feb 12, 2025
100 hours of Civilization VI
Feb 11, 2025
Use own words
Feb 10, 2025
Time flows fast
Feb 9, 2025
During architecture designing don't pay attention to details
Feb 8, 2025
Stop putting up with crap
Feb 7, 2025
Choosing game difficulty
Feb 6, 2025
Silence experiment
Feb 5, 2025
Program Maturation Cycle
Feb 4, 2025
Skateboard approach
Feb 3, 2025
You don't need ECS
Feb 2, 2025
Worse is better
Feb 1, 2025
Fail on run or never fail
Jan 31, 2025
First month
Jan 30, 2025
Working with a book
Jan 29, 2025
Noise
Jan 28, 2025
The demanding reader
Jan 27, 2025
Rapid iteration
Jan 26, 2025
I stand tall
Jan 25, 2025
Best reason to learn
Jan 24, 2025
Bake it
Jan 23, 2025
Make games, not engines
Jan 22, 2025
Compiled program should never crash
Jan 21, 2025
Good development is like gardening
Jan 20, 2025
Play active
Jan 19, 2025
Meaningful actions
Jan 18, 2025
You don't deserve anything
Jan 17, 2025
Be ok with disapproval
Jan 16, 2025
You overengineer
Jan 15, 2025
Money is a resource
Jan 14, 2025
Are you willing to take risks?
Jan 13, 2025
Feeling home
Jan 12, 2025
Designing process must be simple
Jan 11, 2025
Choose right tool for the job
Jan 10, 2025
Enjoy the game process
Jan 9, 2025
Making the right choice between asyncio, threading and multiprocessing in Python
Jan 8, 2025
Digital Garden
Jan 7, 2025
VIP Model
Jan 6, 2025
Tension
Jan 5, 2025
Should we use Asserts?
Jan 4, 2025
Fuel and Fire
Jan 3, 2025
Calmness and Confidence
Jan 2, 2025
Reading over Writing
Jan 1, 2025
2025
Nov 13, 2024
Rise to the Occasion
Nov 11, 2024
The Power in Simplicity